Thursday, January 24, 2013

Ta-da! It's our pipeline!

Ok, I made teams! Once you're done with something, you'll know who it goes to next.

Feel free to add or remove yourself from whatever lists you like.


Story/Concept/Writing


Visual Development
- character design
- environment design
- colorscript
- 2D animation tests
Katie, Kim, Kelsey, Blake, Elana

Storyboards & Animatics
Kelsey, Katie, Kim

Lighting Keys
Kelsey, Kim

Modeling
Michael, Blake, Elana

Rigging
Michael

Animation
Blake, Katie, Elana

Lighting/Finishing/What happens next?

Sound

Titles & 2D Effects
Katie, Kim, Kelsey

Interactivity
Mark

Editing

I'd say we have three basic stages here: 
  1. development (concept, vis dev, storyboards)
  2. 3D (modeling, rigging, animation, lighting)
  3. and finishing (sound, 2d effects, interactivity, editing, color editing)
I imagine we'll go backwards and forwards and jump between steps a lot, like hyper lamp babies. But there aren't that many of us so we can mostly just talk to each other!


Here's what everyone said about themselves, alphabetically:

Kim Frisch
I like character design and I can do storyboards. I don't have much experience with modeling, rigging, or animation but I wouldn't mind learning to fill in a gap. Good with Photoshop, I've done a little AfterEffects, and I knew Flash long ago. Also I'm good at organizing things.

Elana Lederman
I'll do anything but lighting. I really like modeling, texturing and animation, but as long as i'm not doing lighting i'm fine. I know how to use Maya, Photoshop, Final Cut Pro, and Flipbook. 

Katie Olsen
Storyboarding, visual development, working on learning how to animate in 2d and 3d. I know photoshop, illustrator, flash, and flipbook and maya. So I would love to sign up as an animator and story develpment and doing color studies for our projects.

Blake Rutledge
skills/experience: 2D - vector art, photoshop, storyboard, character design. 3D - not as much, learning modeling, know some animation, no rigging

Michael Tabb
I can use photoshop and illustrator alright, I mostly enjoy modeling and rigging. I'm not a huge fan of actually making things move.

Kelsey Eng
I like visual development- character designs, concepts, lighting keys (!!). Can do storyboards but it's not what I like doing the most. I'm up for learning basic modeling and animating in Maya as well, but would like to focus on building a portfolio for Vis Dev. Skills: Adobe Suite - Photoshop, Illustrator, After Effects. Flipbook.


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